Los Angeles Walled City
 

I created a future cityscape of Los Angeles for a SCI-Arc Channel interview with Alvarius B of Sun City Girls.
 
“Ranked By David Fricke of Rolling Stone magazine in his best of 2017 column, Alvarius B.’s triple album juggernaut entitled “With a Beaker on the Burner and an Otter in the Oven,” is the latest example of his own original folks songs penned and performed unlike anything that anyone else is doing now. And as an interpreter of other people’s work, his songbook includes hundreds of cover songs from the obscure to the very familiar. This body of work is informed by an obsessive love of the singer-songwriter genre, folkloric music from beyond borders, retro Italian film soundtracks, and an extraordinary sense of humor. Over much of the past ten years, Bishop has been lurking in Cairo, composing & recording new Alvarius B. material while simultaneously establishing his own Egyptian-based band, The Invisible Hands and joining forces as a trio with Sam Shalabi and Maurice Louca to record and perform in The Dwarfs of East Agouza.”

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I creative-directed a short film for the Seoul Biennale of Architecture – ‘Seoul City Machine’. Written and narrated by an artificially intelligent chatbot, the film is a love letter from a city operating system to its citizens.
 
Credits:
Directed by Liam Young
VFX creative direction by Alexey Marfin
Cinematography by Nils Clauss
Written by Mitsuku Chatbot
Music by Jambinai 잠비나이
 
Screening at the The Metropolitan Museum of Art in New York on Saturday January 18th 2019

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Excited to share the latest Forest Swords music video, which I VFX-supervised.
 
Set in Athens, Greece, in a fictional re-imagining of a high-density polykatoikia (multi-residence) apartment block.
 
Credits:
Music: Forest Swords
Director: Liam Young
VFX Supervisor: Alexey Marfin
VFX Artists: Paul Krist, Aman Sheth, Kiran Nayak, Andi Zhang
Supported by the Onassis Cultural Centre for ‘Tomorrows’, Athens 2017
 
© 2018 K7 Records

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A short documentary/interview piece I co-directed and story-edited for SCI-Arc Channel, about the power of fictional worlds.
 
Our perception of the world is largely shaped through the mediums of fiction. Our political positions are informed by fake news, we live out our lives in the pixelated territories of video games and we escape into the pages of a novel or the flicker of the movie screen. In film, games and literature we have always imagined alternative worlds as a means to understand our own world in new ways. Sometimes moments, places or cities are best understood by examining the stories we construct about them. Join an ensemble of directors, concept artists, video game designers and storytellers as we go on an expedition through an atlas of imaginary worlds, fictional cities and speculative geographies. This is a tour through landscapes for the projection of belief and disbelief, worlds of fear and wonder that are both thrilling and scary, necessary and urgent.
 
Cast in order of appearance:
Hannah Beachler, Production Designer (Black Panther, Moonlight)
Nivanh Chanthara, Concept Artist (Ghost in the Shell, Babiru)
Ane Crabtree, Costume Designer (Handmaid’s Tale, Westworld)
Lauren Beukes, Author (Broken Monsters, Zoo City)
Victor Martinez, Concept Artist (Blade Runner 2049)
Jimmi Simpson, Actor (Westworld, Black Mirror)
Patti Podesta, Production Designer (American Gods, Memento)
Rick Carter, Production Designer (Star Wars: The Force Awakens, Avatar).

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I creative-directed another installment of the ‘New City’ video installation series, comissioned by the Centre de Cultura Contemporania de Barcelona and exhibited at the ‘Human+, The Future of Our Species’ exhibition from 7 October 2015 – 10 April 2016.
 
These are scenes from the planetary-scale conveyor belt and endless factory floor of technology manufacturing. Along this global infrastructure, the body has been repurposed as a machine, just one more component of a production line which connects the cities of consumption to the online shopping distribution centre, the autonomous container ships of maritime trade, the rows of choreographed factory robots and the super-scale mining equipment that roam the earth. Driven by efficiency algorithms, watching over us through programmed machine vision, these are the creatures of the post Anthropocene, the mechanisms that now produce our world.

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Excited to announce a new music video that I worked on, as VFX lead. Ninja Tune and The Creators Project present The Bug’s “Function / Void” video short, directed by Factory Fifteen in collaboration with production company and digital studio Nexus.
 
The Bug – Function ft Manga / The Bug – Void ft Liz Harris (of Grouper)
 
Won ‘Best Visual Effects’ at the 2015 Berlin Music Video Awards
Nominated for ‘Best Visual Effects’ at the 2015 UK Music Video Awards
 
© 2014 Ninja Tune Records

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I worked on a video installation series for Tomorrow’s Thoughts Today, commissioned by the Z33 gallery. Three animated digital paintings of future skylines: a floating city on the Great Pacific garbage patch, an ever-upgrading metropolis owned by tech corporations, and a digital favela risen from electronic debris.

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Excited to share the latest project I worked on at Factory Fifteen. Comissioned by the 2013 Lisbon Architecture Trienale and shot on location in Jodhpur, India.
 
In a near future heavily influenced by the imminent boom of the Indian subcontinent, an emerging technology and economic superpower a new digital city has developed. The film follows a group of young children as they play a game of hide and seek (Chupan Chupai) in the bustling streets of this smart city. Through their play the children discover how to hack the city, opening up a cavernous network of hidden and forgotten spaces, behind the scenes of everyday streets.

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Last year I worked on a concept art series and proof-of-concept trailer for the film adaptation of the sci-fi novel “Xavier of the World” for Factory Fifteen.